Image: Casto Vocal
Virtual reconstruction of northernmost section of pre-Incan temple in Bolivia.
Here’s why a general education may equip the workforce of the future better than job-specific training: you never know what skills will be needed. In this example, a new breed of adaptable archaeologist is expanding the use of 3-D technology to reimagine lost worlds.
George Dvorsky writes at Gizmodo, “The 1,500-year-old Pumapunku temple in western Bolivia is considered a crowning achievement of Andean architecture, yet no one knows what the original structure actually looked like. Until now.
“Using historical data, 3D-printed pieces, and architectural software, archaeologist Alexei Vranich from UC Berkeley has created a virtual reconstruction of Pumapunku — an ancient Tiwanaku temple now in ruins. Archaeologists have studied the site for over 150 years, but it wasn’t immediately obvious how all the broken and scattered pieces belonged together. The surprisingly simple approach devised by Vranich is finally providing a glimpse into the structure’s original appearance. Excitingly, the same method could be used to virtually reconstruct similar ruins. The details of this achievement were published [last December] in Heritage Science.
“First, some background on the structure. Pumapunku, which means ‘door of the puma,’ was a temple designed and built by the pre-Incan Tiwanaku culture, who lived and thrived in what is now western Bolivia from 500 AD to 1,000 AD. …
“Pumapunku displayed a level of craftsmanship that was largely unparalleled in the pre-Columbian New World, and it’s often considered the architectural peak of Andean lithic technology prior to the arrival of the Europeans. …
“Unfortunately, the ruins of Tiwanaku, and the Pumapunku temple in particular, have been ransacked repeatedly over the past half-millenium. Archaeologists have virtually no idea what the structure actually looked like. None of the blocks that once comprised the original structure are currently located in their original place, and many of them are badly damaged or decayed. …
“To overcome these difficulties and limitations, Vranich and his colleagues integrated historical archaeological data with modern computer software and 3D-printer technology to reconstruct the ancient temple, and by doing so, devised an entirely new approach to reconstructing and visualizing ancient ruins that would otherwise be impossible to build.
“The team created miniature 3D-printed models, at 4 percent actual size, of the temple’s 140 known pieces, which were based on measurements compiled by archaeologists over the past 150 years and Vranich’s own on-site observations of the ruins. … The researchers could have performed this work exclusively in the virtual realm, but they had better luck with tangible, physical pieces they could freely move around.
“ ‘It was much easier to use the 3D-printed models,’ Vranich told Gizmodo. ‘You can quickly manipulate them in your hand and try position after position. It is much slower and less intuitive on the computer.’ …
“Satisfied with their Lego-like configurations, the researchers keyed their creations into an architectural modeling program, culminating in a single hypothetical model of the temple complex. This wasn’t terribly difficult, as the construction methods used by the Tiwanaku people, and how they formed their incredibly geometric stones, are well documented, explained Vranich. But the exercise yielded some new findings.
“ ‘What we found out is that it appears they were making prototypes for each type of stone type, and then would have copied one after the other. It’s almost like it was a pre-Columbian version of Ikea.’ …
“Another interesting finding was that the gateways scattered around the site were lined up in a way to create a mirror effect. That is, ‘one big gateway, then another smaller one in line, then another,’ he said. ‘It would create an effect as if you were looking into infinity in the confines of a single room.’ ”
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